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The Atari Compendium
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The Atari Compendium (Toad Computers) (1994).iso
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Text File
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1989-04-29
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6KB
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133 lines
#define MENUBAR 0 /* TREE */
#define ABOUT 1 /* TREE */
#define NEWNAME 2 /* TREE */
#define DABOUT 12 /* OBJECT in TREE #0 */
#define FQUITUW 21 /* OBJECT in TREE #0 */
#define FQUIT 26 /* OBJECT in TREE #0 */
#define MFAST 33 /* OBJECT in TREE #0 */
#define WRENAME 47 /* OBJECT in TREE #0 */
#define FNTOWN 69 /* OBJECT in TREE #0 */
#define FNTSYS 68 /* OBJECT in TREE #0 */
#define BUTTON 5 /* OBJECT in TREE #1 */
#define FLD1 1 /* OBJECT in TREE #2 */
#define OKRENAME 3 /* OBJECT in TREE #2 */
#define FNTALT 70 /* OBJECT in TREE #0 */
#define DESK 3 /* OBJECT in TREE #0 */
#define PRTBOTOM 74 /* OBJECT in TREE #0 */
#define PRTSTOP 77 /* OBJECT in TREE #0 */
#define FUNCTKEY 36 /* OBJECT in TREE #0 */
#define PRTTOP 75 /* OBJECT in TREE #0 */
#define RESETAUX 43 /* OBJECT in TREE #0 */
#define AUDIBELL 37 /* OBJECT in TREE #0 */
#define VISIBELL 38 /* OBJECT in TREE #0 */
#define TOPONBEL 39 /* OBJECT in TREE #0 */
#define ASSRD 40 /* OBJECT in TREE #0 */
#define RESRD 41 /* OBJECT in TREE #0 */
#define PRTWIND 76 /* OBJECT in TREE #0 */
#define FUNCTEDT 3 /* TREE */
#define FUNCEXIT 7 /* OBJECT in TREE #3 */
#define FUNCSHOW 6 /* OBJECT in TREE #3 */
#define FUNCPREV 5 /* OBJECT in TREE #3 */
#define FUNCNEXT 4 /* OBJECT in TREE #3 */
#define FUNCNAME 10 /* OBJECT in TREE #3 */
#define FUNCBODY 12 /* OBJECT in TREE #3 */
#define FUNCENT 16 /* OBJECT in TREE #3 */
#define LOADCONF 23 /* OBJECT in TREE #0 */
#define SAVECONF 24 /* OBJECT in TREE #0 */
#define WINDSIZE 4 /* TREE */
#define WINDROWS 7 /* OBJECT in TREE #4 */
#define WINDCOLS 8 /* OBJECT in TREE #4 */
#define WINDCANC 5 /* OBJECT in TREE #4 */
#define WINDOK 6 /* OBJECT in TREE #4 */
#define SHRNKWIN 48 /* OBJECT in TREE #0 */
#define BOTTOMTO 50 /* OBJECT in TREE #0 */
#define INPUTWIN 54 /* OBJECT in TREE #0 */
#define HIDEWIN 49 /* OBJECT in TREE #0 */
#define WINSTYLE 34 /* OBJECT in TREE #0 */
#define MOREINF1 6 /* OBJECT in TREE #1 */
#define INFO1 5 /* TREE */
#define CONT1 4 /* OBJECT in TREE #5 */
#define INFO2 6 /* TREE */
#define CONT2 8 /* OBJECT in TREE #6 */
#define INFO3 7 /* TREE */
#define INFO4 8 /* TREE */
#define INFO5 9 /* TREE */
#define CONT3 2 /* OBJECT in TREE #7 */
#define CONT4 2 /* OBJECT in TREE #8 */
#define CONT5 2 /* OBJECT in TREE #9 */
#define FNTBIG 67 /* OBJECT in TREE #0 */
#define FNTTINY 71 /* OBJECT in TREE #0 */
#define FNTUNKNW 72 /* OBJECT in TREE #0 */
#define OSIZEWIN 51 /* OBJECT in TREE #0 */
#define MOVEWIN 52 /* OBJECT in TREE #0 */
#define CLOSEWIN 53 /* OBJECT in TREE #0 */
#define WINTITLE 35 /* OBJECT in TREE #0 */
#define PASTE 55 /* OBJECT in TREE #0 */
#define CAPTURE 25 /* OBJECT in TREE #0 */
#define RSCONF 10 /* TREE */
#define BB1920 7 /* OBJECT in TREE #10 */
#define BB960 8 /* OBJECT in TREE #10 */
#define BB480 9 /* OBJECT in TREE #10 */
#define BB360 10 /* OBJECT in TREE #10 */
#define BB240 11 /* OBJECT in TREE #10 */
#define BB200 12 /* OBJECT in TREE #10 */
#define BB180 13 /* OBJECT in TREE #10 */
#define BB120 14 /* OBJECT in TREE #10 */
#define BB60 15 /* OBJECT in TREE #10 */
#define BB30 16 /* OBJECT in TREE #10 */
#define BB20 17 /* OBJECT in TREE #10 */
#define BB15 18 /* OBJECT in TREE #10 */
#define BB13 19 /* OBJECT in TREE #10 */
#define BB11 20 /* OBJECT in TREE #10 */
#define BB7 21 /* OBJECT in TREE #10 */
#define BB5 22 /* OBJECT in TREE #10 */
#define BCB5 24 /* OBJECT in TREE #10 */
#define BCB6 25 /* OBJECT in TREE #10 */
#define BCB7 26 /* OBJECT in TREE #10 */
#define BCB8 27 /* OBJECT in TREE #10 */
#define PBNONE 30 /* OBJECT in TREE #10 */
#define PBEVEN 31 /* OBJECT in TREE #10 */
#define PBODD 32 /* OBJECT in TREE #10 */
#define FCBNONE 40 /* OBJECT in TREE #10 */
#define FCBXON 41 /* OBJECT in TREE #10 */
#define FCBRTS 42 /* OBJECT in TREE #10 */
#define RCCAN 1 /* OBJECT in TREE #10 */
#define RCOK 2 /* OBJECT in TREE #10 */
#define SBB1 36 /* OBJECT in TREE #10 */
#define SBB15 37 /* OBJECT in TREE #10 */
#define SBB2 38 /* OBJECT in TREE #10 */
#define SETCONF 42 /* OBJECT in TREE #0 */
#define BUFSIZ1 44 /* OBJECT in TREE #10 */
#define BUFSIZ2 45 /* OBJECT in TREE #10 */
#define BUFSIZ32 46 /* OBJECT in TREE #10 */
#define LOCKINFO 11 /* TREE */
#define FLOCKKEY 27 /* OBJECT in TREE #0 */
#define COMMAND 28 /* OBJECT in TREE #0 */
#define SETPATH 29 /* OBJECT in TREE #0 */
#define PARAM 12 /* TREE */
#define PARAMSTR 3 /* OBJECT in TREE #12 */
#define OKEXEC 1 /* OBJECT in TREE #12 */
#define KERMIT 30 /* OBJECT in TREE #0 */
#define KERMPARM 13 /* TREE */
#define DEBUGENA 10 /* OBJECT in TREE #13 */
#define DEBUG1 11 /* OBJECT in TREE #13 */
#define DEBUG2 13 /* OBJECT in TREE #13 */
#define DEBUG3 12 /* OBJECT in TREE #13 */
#define IMAGEMOD 7 /* OBJECT in TREE #13 */
#define ASCIIMOD 8 /* OBJECT in TREE #13 */
#define CONVNAME 9 /* OBJECT in TREE #13 */
#define SENDFILE 2 /* OBJECT in TREE #13 */
#define RECFILE 3 /* OBJECT in TREE #13 */
#define KERMEXIT 4 /* OBJECT in TREE #13 */
#define REMSHELL 59 /* OBJECT in TREE #0 */
#define SHELL32 60 /* OBJECT in TREE #0 */
#define SHELL24 61 /* OBJECT in TREE #0 */
#define SHELL12 62 /* OBJECT in TREE #0 */
#define SHELL8 63 /* OBJECT in TREE #0 */
#define SHELLOTH 64 /* OBJECT in TREE #0 */
#define WINRESIZ 57 /* OBJECT in TREE #0 */
#define WINCLEAR 56 /* OBJECT in TREE #0 */
#define LOCCOPY 65 /* OBJECT in TREE #0 */
#define OVERSTRI 45 /* OBJECT in TREE #0 */
#define MFREE 31 /* OBJECT in TREE #0 */